Runtime DataTable (UE )

Runtime DataTable (UE )

RDT can be likened to the Data Table system built into UE4, but while that system works only at design time, this plugin is designed to work while the game is running.

The system works by downloading a public or private (with authorization) Google Sheet or loading a CSV from disk and attempts to update an array of FStruct or UObject with values loaded and converted from the CSV. After the attempt is made, the plugin will call a function defined by the user to signal that the plugin has finished its duties.

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